Showing posts with label play. Show all posts
Showing posts with label play. Show all posts

Saturday, July 3, 2010

Relational things


This little iphone snapshot video documents the opening of Yvonne Dröge Wendel's Object Research Lab at Outline Gallery in Amsterdam, on a super rainy Sunday morning last May. I participated in one ORL session with a.o. Tine Melzer – the outcome of which will be translated into one of Yvonne's sensory, self directional things.

Here's the project in her own words @ objectresearchlab.wordpress.com/

The Object Research Lab aims to chart the contemporary thought and approaches about objects. Finding these contact points and moments of exchange that could translate in a visual research that in itself could be made applicable to artistic practice and design.

The first working phase of the Object Research Lab took place at the M4 guest studio in Amsterdam from August 2009 to January 2010. During this period encounters took place in a studio high up over the rooftops of Amsterdam within a constructed setting of human and non-human actors. Here Artists, Archeologists, Art objects, Pre objects, Amateur objects, Design objects, Philosophers, Sociologists and Designers have been busy formulating the necessary questions when it comes to (the future of) things. They brought in their respective skills and vulnerabilities to the Research Lab in order to find new ways of thinking with things. During and after each encounter in this series, the team at the Object Research Lab started to translate the ideas generated into three dimensional and textual forms – building up various trees, bodies and approaches to ideas of materially-engaged art practice.




Thursday, October 1, 2009



ROOSBEEF zet de woorden achter elkaar en zingt daar dwars doorheen
het is geen taal het is geen muziek het is puur volwassen (proberen te) worden
ik ontdekte haar dankzij Jurgen, dankje Jurgen ik heb me zelden zo jarig gevoeld

Tuesday, September 29, 2009

La Mélancholie des dragons




In all its apparent lightheartedness, La Mélancholie des Dragons is super important as an interrogation of today's design self-indulgence... The dry humor is unbearable especially for all those of us who are involved in design and art. It should be a compulsory element of every art education curriculum. Philipe has a background in scenography (exhibition design) so he knows what he's talking about when he lets one his 7 actors say, in a supèr charming French accent:

"Ah non non zziss is not a piece it izzz an installation (...) the visitor can go in and (....) like this, up and down (....) we also do big letters (...) Isabelle, do you want to see?"

Enjoy, and go to VIVARIUM STUDIO for more...